![]() ![]() ![]() Here is the SLICR3 import of the same file. The orange image is the STL file correctly displayed. I am not stuck on this as I have workarounds and submitted this file and issue out of interest of getting SLICR3 as good as it can be. Both SLICR3 and it’s fix file OBJ files have random triangles that are not present in the original file when read into Rhino, Modo, MOI3D, Cura, Simplif圓D, MeshMixer or MeshEdit. Also SLICR3 has a command to “fix” mesh files but this doesn’t fix the file either. This slices a part only and doesn’t delete the piece. Next cutouts to assemble the grip were created with the sketch tool and cut out with the boolean tool set to intersect and new component checked. The cutouts for the fingers were subtracted with cylinders. I am convinced that Slicr3 has import problems for mesh files that are not damaged. After that, big bevels were added to smooth out the grip. I also have tested the STL files in Modo and MeshMixer and MeshLab. In fact, this has happened a number of times before, SLICR3 often can not read in STL files without problems while other apps import the files without issues. I have not been able to read the clean STL file into SLIC3R. This file was not damaged… I created the geometry in Rhino3d and exported the STL file into Cura and Simplif圓D without any issues. ![]()
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